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Salvador Bailey
Salvador Bailey

How to Download and Install SpeedTree FBX for Maya


How to Download and Install SpeedTree FBX for Maya




SpeedTree FBX for Maya is a plugin that allows you to import and edit SpeedTree models in Autodesk Maya. SpeedTree is a powerful tool for creating realistic vegetation and environments for games, movies, and other projects. With SpeedTree FBX for Maya, you can easily integrate your SpeedTree assets into your Maya scenes and workflows.




speedtree fbx for maya download crack



In this article, we will show you how to download and install SpeedTree FBX for Maya in a few simple steps. We will also give you some tips on how to use the plugin and optimize your SpeedTree models for Maya.


Step 1: Download SpeedTree FBX for Maya




To download SpeedTree FBX for Maya, you need to have a valid license of SpeedTree Cinema or SpeedTree Games. You can purchase a license from the SpeedTree Store or request a free trial from the SpeedTree Trial page.


Once you have a license, you can log in to your SpeedTree Account and go to the Downloads section. There you will find the latest version of SpeedTree FBX for Maya for your operating system. Click on the download link and save the file to your computer.


Step 2: Install SpeedTree FBX for Maya




To install SpeedTree FBX for Maya, you need to have Autodesk Maya 2018 or later installed on your computer. You can download Maya from the Autodesk website or use the free version for students and educators.


Once you have Maya installed, you can run the SpeedTree FBX for Maya installer that you downloaded in the previous step. Follow the instructions on the screen and choose the location where you want to install the plugin. The installer will also ask you to enter your SpeedTree license key, which you can find in your SpeedTree Account.


After the installation is complete, you can launch Maya and go to Windows > Settings/Preferences > Plug-in Manager. There you will see the SpeedTreeFBX.mll plugin listed under Loaded and Auto load. Make sure both boxes are checked and click Refresh.


Step 3: Import and Edit SpeedTree Models in Maya




To import a SpeedTree model in Maya, you need to have a .fbx file that was exported from SpeedTree Cinema or SpeedTree Games. You can export your SpeedTree models from the File > Export menu in SpeedTree.


Once you have a .fbx file, you can go to File > Import in Maya and browse to the location where you saved it. Select the file and click Import. You will see your SpeedTree model appear in the viewport with all its materials, textures, wind animation, and LODs.


To edit your SpeedTree model in Maya, you can use the SpeedTree FBX for Maya plugin that adds a new tab to the Attribute Editor. There you can adjust various parameters of your model such as wind strength, wind direction, wind gusts, LOD distance, billboard distance, billboard size, billboard rotation, and more. You can also use the standard Maya tools to transform, scale, rotate, duplicate, or delete your model.


Tips on Using SpeedTree FBX for Maya




Here are some tips on how to use SpeedTree FBX for Maya effectively:


  • Use the Export Selected option in SpeedTree to export only the models that you need in your scene. This will reduce the file size and improve the performance of your scene.



  • Use the Export Meshes option in SpeedTree to export only the geometry of your models without any materials or textures. This will allow you to create your own materials and shaders in Maya using your preferred renderer.



Use the Export Wind option in SpeedTree to export the wind animation of your models as vertex animation. This will allow you to play e0e6b7cb5c


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